Star wars republic commando mouse sensitivity fix

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The mod also restores the multiplayer server browser by providing a modified GameSpyMgr.dll with an alternative master server ip. There also is another menu option called 'Weapon FOV Factor' which controls how much the FOV will affect the weapons since it can look rather strange if the FOV is very high. If you want finer control, you can use the 'SETFOV' console command. The FOV slider allows setting the field of view in steps of 5 degrees. Crash when editing properties (especially those of menu classes)Īdditionally, the mod adds native resolution support as well as a fps limit option to deal with mouse sensitivity and an FOV slider. Crash when creating a new HardwareShader Selecting an object is instant and doesn't take up to multiple seconds In addition the follwing UnrealEd issues are fixed: This also fixes the editor crash at startup or when scrolling through the texture browser. Since no original game packages were modified multiplayer will still work just fine. It does not only fix the crash but also removes the visual artifacts on characters and other meshes that use bumpmaps. This is a mod for Star Wars Republic Commando that fixes the infamous bumpmapping crash when loading a map or when looking at textures in the Unreal Editor. Star Wars Republic Commando Fix (SWRC Fix) is a mod for Star Wars: Republic Commando, created by Leon280698.